In 2024, I worked with a new team on a project supported by the CNC (government funds for movies and video games) called Twins' Valley. 

As the game was in the very early stages of design, I helped the team express their vision more precisely so that they can start developping a prototype.

 

What I did: 

- Gathered all informations on what the team wanted the game to be: references, design drafts, conversations and condensed them into various gamefeels that the team could choose from as a base for the vision.

- Offered references for each possible vision

- Helped create and design the game's main feature and gameplay loop.

- Benchmarks on various aspects that needed references

- Created and facilitated a workshop on the game's 3C. Compiled the workshop's data to offer insight to help the team make decisions