From 2021 to 2022, I worked with the Monkey Moon team on their new project: Flat Eye. It's a narrative management game focusing on our use of technology and our relationship with work.
I joined the team at the beginning of production and worked with them until the game's shipping at the end of 2022.
What I did :
- Review of the design and revision of the game's systems to make it able to be shipped in a year and a half.
- Balancing of the whole game
- Cooperation with the team to understand and refine the game's vision.
- Collaboration with the team during the production phase : review of the integrated features, problem-solving and rescoping.
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